Macy's App

Macy's App

A chellenge to integrate AR into Macy's app

A chellenge to integrate AR into Macy's app

A chellenge to integrate AR
into Macy's app

App redesign

AR design

Time Frame

Feb 2023 - Mar 2023

Duration

4 weeks

My Role

Team lead for user research,

UX design and case study

presentation

Team lead for user research, UX design and case study presentation

Team

Sarah Park | DesignerMentor

Jessica Teng |. UX Designer

Vincy Feng | UX Designer

Abinaya Abikrish | UX Designer

THE CONTEXT

Rising to the challenge

This project is part of a UX design competition organized by IterateUX, a vibrant community of UX students, professionals, and mentors.


Teamed up with two designers from different parts of the globe, IterateUX assigned us one of five design challenges. In just four weeks, we conducted user research, desktop studies, and crafted a detailed high-fidelity prototype together.


Our efforts paid off—we clinched a spot in the top three out of 100 participants and 27 competing teams. Here’s our journey, step by step, through the challenge and our path to success.

Scroll for the story, or jump to the solution here.

THE PROBLEM

Our design mission

Out of the five design challenge topics available, our team zeroed in on the one centered on "Designing an apparel shopping experience by incorporating an augmented reality (AR) feature."

RESEARCH SYNTHESIS

How does the AR technology work?

To gain insights into online shopping and AR technology, I conducted extensive secondary research by drawing on a range of reputable sources, including Google Scholar, the Nielsen Norman Group, and the Baymard Institute. In total, I studied 25 news articles, reviewed 364 design elements for their performance, and performed 4 competitive analyses, which led to some fascinating discoveries.

Americans currently use, or would consider using AR for shopping (Think with Google)​

Key demographics to adapt AR
  • Gen Z and late Millennials (Teenage - 29 years old)

  • Early Millennials (30-38 years old)

Survey respondents were interested in using AR for trying on new makeup or hair colors and trying on new clothes, shoes, or accessories (Statista.com)

Technology Requirements

To get the best results with AR scanning, the users need to:​

  • Have sufficient lighting

  • Use a clean background

  • Pose correctly

  • Wear form-fitting clothes

  • Tie up long hair

  • Front and side view


(Nielsen Norman Group: AR guidelines ; Paper: Virtual Fitting Room Development Using AR & AI Technologies)

COMPETITIVE ANALYSIS

Weaknesses of AR features in Gucci, Snapchat, Uniqlo, and Walmart

I conducted a competitive analysis of four popular apps that feature AR technology: Gucci, Snapchat, Uniqlo, and Walmart.


Competitor Weaknesses


  • Poor AR discoverability

  • Limited ability to discover on-sale items

  • Inadequate instructions for capturing AR photos

  • Poor distribution of user review statistics

  • Limited filtering options

USER RESEARCH

Insights from user interviews and affinity mapping

After reviewing existing research, our team conducted user interviews with eight individuals in their 20s and 30s to understand their online shopping experiences and their thoughts on AR technology.


I created an. affinity map, ten empathy maps (one for each user, along with a combined one for users in their 20s and users in their 30s) to analyze the qualitative data gathered from our user interviews.

The Personas

Nelly

Age: 25

Job: Student

Goal

  • Find comfortable outfit at a bargain

  • Buys a small number of high quality items

Pain points

  • Repeating account registration

  • Jumping through hoops to get a discount

Shirley

Age: 35

Job: Graphics Designer

Goal

  • Shop efficiently for quality items

  • Browse and compare multiple outfits

  • Reduce chance of returns

Pain points

  • AR rendering results are not accurate

  • Difficult to efficiently share product with others

THE OPPORTUNITIES

Primary challenges: browsing and investigating stages

I created a journey map to understand how shoppers find and interact with the service and to discover opportunities for improvement. The map revealed that most pain points were in the browsing and investigating phases of the journey.

"How might we assist shoppers in easily browsing for on-sale apparel and making informed decisions on fit suitability with the help of AR technology?"

"How might we assist shoppers in easily browsing for on-sale apparel and making informed decisions on fit suitability with the help of AR technology?"

"How might we assist shoppers in easily browsing for on-sale apparel and making informed decisions on fit suitability with the help of AR technology?"

THE MVP

Deciding between a new app design or redesigning an existing product

After uncovering general user frustrations with online apparel shopping, our team faced the choice of creating a new app or improving an existing one. Following a review of Baymard Institute's app evaluations, we opted to redesign Macy's app based on user feedback and potential enhancements. Key areas for improvement identified were filtering and category options, the review page, and an AR fitting tool. We chose not to address the sign-in page, assuming solutions like Google sign-in or social media linking were readily available and Macy's had other business considerations in play.

Focused flows

Our revamped design focuses on three main flows:


  • Browsing on-sale items

  • Investigating product quality

  • Using augmented reality (AR) to see how products fit


By streamlining these key flows, we aimed to create a more intuitive and user-friendly experience for customers seeking to make the most of Macy's app.

DESIGN ITERATION

Major design improvements

1

Filters and sorts system

  • The orders of filters and sorting options are rearranged to reflect user’s needs


  • Included color information for quick browsing

BEFORE

AFTER

2

Review Page

  • Include sorting option for reviews


  • Statistical distribution of reviews and sizes


  • Display of user photos

BEFORE

AFTER

3

Virtual Try-On

  • Virtual try-on are made visible on the results page and product page.


  • Voice instruction and on screen pose guide simplified the photo capturing flow and improved scanning data accuracy

THE SOLUTION

High fidelity prototype

Virtual try-on flow

Browsing flow

TAKEAWAYS

Lesson learned / next steps

What's next


We received positive feedback from our mentors and the community, and will move forward with usability testing in the near future. Our planned steps include:


  • Drafting user testing interview questions and script

  • Recruiting testers and scheduling testing meetings

  • Analyzing our findings


Time is of the essence


Our experience has taught us the value of evenly dividing time for each project phase. Unfortunately, due to time constraints, we were unable to complete testing on our target audience. In the future, we will allocate time more effectively to allow thorough testing.